MAJOR CURRICULUM
Total credits required for a BFA in Game Design: 120.0
The below degree plan is for students entering in the 2023-24 academic year.
Course |
Course # |
Credits |
FIRST YEAR EXPERIENCE REQUIREMENTS |
||
Modernisms | AH 101 | 3.0 |
Ways of Writing | HMST 101 | 3.0 |
Forum I | FF 111 | 3.0 |
Forum II | FF 112 | 3.0 |
Drawing (Fundamentals) | FF 160 | 3.0 |
Fabrication (3D) | FF 130 | 3.0 |
Color Design (2D) |
FF 120 | 3.0 |
New Media (4D) | FF 140 | 3.0 |
Program Electives | 6.0 | |
LIBERAL ARTS REQUIREMENTS |
||
Ways of Seeing | AH 205 | 3.0 |
Art History Elective | AH | 3.0 |
Art History Elective | AH | 3.0 |
Art History Elective | AH | 3.0 |
History/ Politics Elective* | 3.0 | |
Literature/Creative Writing Elective* | 3.0 | |
Societies/Cultures Elective* | 3.0 | |
Philosophy/ Religion Elective* | 3.0 | |
Science Elective* | 3.0 | |
Humanistic Studies Elective* | 3.0 | |
Academic Elective | 3.0 | |
Academic Elective | 3.0 | |
* Within these categories, at least one course must carry the DEIG designation; two must must be taken at the 300 level; and one must be taken at the 400 level. |
GAME DESIGN MAJOR REQUIREMENTS |
||
Game/Play | GMD 225 | 3.0 |
Introduction to Unity Engine: 2D Game Design | GMD 230 | 3.0 |
Narrative Design | GMD 220 | 3.0 |
Choose 2 from the following 3 courses: | ||
Game Design Special Topics | GMD 298 | 3.0 |
Internship | INT 402 | 3.0 |
Undergraduate Teaching Assistantship | PD 390 | 3.0 |
Unity Engine 2: Advanced 2D Game Design | GMD 330 | 3.0 |
3D Game Design | GMD 240 | 3.0 |
Advanced 3D Game Design | GMD 340 | 3.0 |
Level & Player Experience Design | GMD 320 | |
Senior Studio I | GMD 498 | 6.0 |
Senior Studio II | GMD 499 | 3.0 |
Studio Elective 1 | 3.0 | |
Studio Elective 2 | 3.0 | |
Studio Elective 3 | 3.0 | |
Studio Elective 4 | 3.0 | |
Studio Elective 5 | 3.0 | |
Studio Elective 6 | 3.0 |