Sam Sheffield
Sam Sheffield is game designer and artist living in Baltimore, Md. His games and interactive installations explore the body as an interface between social, physical and digital spaces.
You will make, play, and analyze games as you study the technical, narrative, and artistic underpinnings of the form. Plus, you will develop the ability to create highly compelling interactive environments that can be used across a range of fields - from medicine to museums, education, and entertainment, including the digital and traditional game industries.
The minor's range of potential partners includes: the Institute of Play, a New York City-based organization for the research and development of games as teaching tools; MICA's Center for Design Practice; Come Out and Play, an annual international festival for big and experimental games; regional game companies, including Big Huge Games and Firaxis; and the Computer Science Department at Johns Hopkins University's Whiting School of Engineering.
We make games into art and art into games at MICA, as well as make projects, host events, and run the undergraduate Game Design program.
Scott Bradley
Dan Meyers
Justin Tsucalas
Sam Sheffield is game designer and artist living in Baltimore, Md. His games and interactive installations explore the body as an interface between social, physical and digital spaces.
Melanie makes science games, that is, games that take place in the worlds scientists dream about. Dr. Melanie Stegman graduated from the University of Chicago in 1992, and received her Ph.D. in Molecular Genetics, Biochemistry and Microbiology in from the University of Cincinnati.
Dolphin Design Center was created specifically for designers in the 21st century, with state-of-the-art fabrication and design spaces that support the multidisciplinary ways creative makers work. Home to Game Design and the collaborative Game Center, the Dolphin Design Center provides students with the materials and tools they need to design and make whatever they can imagine.